AI Insights · Timothy · January 2022
Top 5 Basketball Games on Android in Uruguay Q4 2021
Explore the performance of the top 5 basketball games on Android in Uruguay during Q4 2021, including trends in downloads, revenue, and active users.
In Q4 2021, the top 5 basketball games on Android in Uruguay showed varied performance across downloads, revenue, and active users. Here's a detailed look at each app's metrics:
Basketball Arena: Online Game
This game saw a steady increase in weekly active users, peaking at around 2.8K in mid-October before experiencing a decline to approximately 1.9K by the end of December. Weekly downloads fluctuated, with a high of nearly 1K in early October and a low of 341 in early November. Revenue remained modest, peaking at $54 in the last week of September and ending the year with a low of $13.
Basketball Stars: Multiplayer
Weekly active users for this app increased significantly, starting at 1.8K in late September and reaching a peak of 2.7K by the end of November. Downloads also saw an upward trend, with a notable increase from 290 in mid-October to 929 by the end of November. Revenue, however, was sporadic, with peaks of $33 in early October and $17 in late September but many weeks showing no revenue.
NBA LIVE Mobile Basketball
This app maintained a solid base of active users, starting at 3.5K in late September and peaking at nearly 4K in mid-November. Weekly downloads were fairly consistent, averaging around 500 to 600 throughout the quarter. Revenue showed some variation, with peaks of $59 in late September and $45 in mid-December, ending the quarter at $33.
Idle Five Basketball Tycoon
This relatively new game saw a steady increase in active users, starting at 136 in early November and peaking at 1.2K by mid-December. Downloads also rose significantly, from 140 in early November to 710 by mid-December. Revenue was minimal, with only a couple of peaks in early November and late November.
Flipper Dunk
Flipper Dunk had a strong start in December, with weekly downloads peaking at 1.2K in mid-December before dropping to 423 by the end of the month. Active users followed a similar pattern, starting at 631 in early December and peaking at 1.4K mid-month before declining to 730 by the end of December. There was no reported revenue during this period.
For more detailed insights and analytics, visit Sensor Tower.